C Programming Absolute Beginner's Guide is the fastest way to get comfortable and productive with C11. This friendly, practical book will help the reader do exactly what they want, one incredibly clear and easy step at a time. World-renowned tech tutorial author Greg Perry reveals C11's power, and helps the reader quickly take advantage of it. He provides step-by-step instructions for every task requiring more than one step, many code samples, and screenshots guiding through complex processes. This guide including how to organize a program, store and display data, and work with variables, operators, I/O, pointers, arrays, and functions. Perry presents updated information on the latest C compilers for Windows, OS X, and Linux, as well as valuable new material on C programming for mobile and game development.



Contents:

Part I: Jumping Right In

1 What Is C Programming, and Why Should I Care? 

2 Writing Your First C Program 

3 What Does This Do? Clarifying Your Code with Comments 

4 Your World Premiere-Putting Your Program's Results Up on the Screen 

5 Adding Variables to Your Programs 

6 Adding Words to Your Programs 

7 Making Your Programs More Powerful with #include and #define 

8 Interacting with Users 


Part II: Putting C to Work for You with Operators and press ions 

9 Crunching the Numbers-Letting C Handle Math for You 

10 Powering Up Your Variables with Assignments and Expressions 

11 The Fork in the Road-Testing Data to Pick a Path 

12 Juggling Several Choices with Logical Operators 

13 A Bigger Bag of Tricks-Some More Operators for Your Programs 


Part lll: Fleshing Out Your Programs 

14 Code Repeat-Using Loops to Save Time and Effort 

15 Looking for Another Way to Create Loops 

16 Breaking in and out of Looped Code 

17 Making the case for the switch Statement 

18 Increasing Your Program's Output (and Input) 

19 Getting More from Your Strings 

20 Advanced Math (for the Computer, Not You!) 


Part IV: Managing Data with Your C Programs 

21 Dealing with Arrays 

22 Searching Arrays 

23 Alphabetizing and Arranging Your Data 

24 Solving the Mystery of Pointers 

25 Arrays and Pointers 

26 Maximizing Your Computer's Memory 


Part V: Files and Functions

27 Setting Up Your Data with Structures

28 Saving Sequential Files to Your Computer 

29 Saving Random Files to Your Computer 

30 Organizing Your Programs with Functions 

31 Passing Variables to Your Functions 

32 Returning Data from Your Functions 



About the author

Greg M. Perry

Greg Perry owns and manages RightNerve.com, the most popular set of writings in the history of the universe.

ISBN

9780789751980

برند

Que Publishing

تعداد صفحات

352

سال

2013

course image

ایزی اگزم

90%رضایت مشتریان عملکرد عالی

نام مولف:

John Priece

نام ناشر:

Que Publishing

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